Platform Overview

About GameForge
Built For Communities

Game server hosting on HyberHost infrastructure, built for communities that need clean performance, fast deployment, and support that understands the platform.

Model:Managed game hosting
Backed By:HyberHost Infrastructure
Regions:United Kingdom + Canada
What We Build

Game hosting that stays focused on the server, not the sales page.

GameForge exists to give communities a faster path from checkout to a usable server, with stable deployments and infrastructure that holds up under real traffic.

Rather than treating game hosting as a thin wrapper around commodity nodes, the service is tied directly to HyberHost operations. That means routing, peering, capacity, and platform support are aligned instead of split across disconnected vendors.

The result is a product built for long-running communities, private groups, creators, and staff teams that need dependable hosting without turning everyday admin work into a project of its own.

99.9%
Uptime target
<60s
Average deployment flow
24/7
Human support coverage
UK + CA
Core live regions
Operating Principles

How the platform is run

Every part of the service is aimed at reducing friction for server owners while keeping infrastructure standards high.

01

Built for active communities

The platform is tuned for servers that need dependable uptime, clean performance, and quick changes during busy periods.

02

Infrastructure first

GameForge runs on HyberHost infrastructure so network quality, routing, and capacity planning are part of the product instead of an afterthought.

03

Operationally simple

Provisioning, backups, power controls, scheduling, and file access are designed to be usable without digging through panel clutter.

04

Support that understands hosting

Support is aimed at real server operators, from first deployment questions to troubleshooting performance and modpack issues.

Platform Stack

The parts behind the product

GameForge combines a purpose-built storefront, provisioning workflows, and hosting infrastructure into one operating surface.

Control Layer

Pterodactyl for modern game hosting

Linux-based game servers are delivered through Pterodactyl with full console access, file management, backups, schedules, and startup control from a clean browser panel.

Open the panel
Compatibility

TCAdmin where Windows support matters

For titles that need a different stack, GameForge also supports TCAdmin-backed deployments so compatibility does not come at the expense of operational quality.

View TCAdmin
Network

HyberHost backbone and DDoS-aware design

The service sits on HyberHost network capacity and routing, with monitored infrastructure, multi-region deployment, and room to scale as communities grow.

Learn about AS51692
Our Network

Server Locations

Explore our global network of server locations to ensure low latency and high performance for your games.

Datacentres
Coventry
United Kingdom · EU
Continuity House
Core Datacentre AS51692
Waterloo
Canada · NA
Waterloo Data Centre
Core Datacentre AS27498
Coming Soon
London
United Kingdom · EU
Telehouse
PoP Location AS51692
Get Started

Ready to launch a server that feels production-ready from day one?

Browse supported games, provision a server, and manage everything from one place. If you need something more custom, the team can help you plan that too.